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About Me

I am a versatile transdisciplinary artist whose diverse practice spans filmmaking, photography, music, visual art and computer science. I use my knowledge from different artistic and scientific fields to solve problems that are outside of the scope of traditional artistic boundaries, with an accent on diversity of research and experimentation.

I am involved in various experiments that combine big data analysis, machine learning and neural networks, and I research the ways of sharing the creative process with a non-human collaborator. While constructing interactive interfaces that control immersive motion graphics and complex video installations, my work is often created in situ, where I convey the interactivity between my performance and audience participation to the collective art making process. I also practice glitch art and circuit bending, and create dome videos and projection mappings.

My short fiction and animation films have been playing at renowned film festivals and had won multiple international awards, and I have also held five solo international art exhibitions and interactive performances. I graduated Interaction Design at the University of California, San Diego and Machine Learning and Neural Networks at the University of London.

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